Academic Journal

Postdigital videogames literacies: thinking with, through, and beyond James Gee’s learning principles

التفاصيل البيبلوغرافية
العنوان: Postdigital videogames literacies: thinking with, through, and beyond James Gee’s learning principles
المؤلفون: Bacalja, A., Nichols, T.P., Robinson, B., Bhatt, I., Kucharczyk, S., Zomer, C., Nash, B., Dupont, B., De Cock, R., Zaman, B., Bonenfant, M., Grosemans, E., Abrams, S.S., Vallis, C., Koutsogiannis, D., Dishon, G., Reed, J., Byers, T., Fawzy, R.M., Hsu, H.-P., Lowien, N., Barton, G., Callow, J., Liu, Z., Serafini, F., Vermeire, Z., deHaan, J., Croasdale, A., Torres-Toukoumidis, A., Xu, X., Schnaider, K.
بيانات النشر: Springer Science and Business Media LLC
سنة النشر: 2024
المجموعة: White Rose Research Online (Universities of Leeds, Sheffield & York)
الوصف: This article is a collective response to the 2003 iteration of James Paul Gee’s What Video Games Have to Teach Us About Learning and Literacy. Gee’s book, a foundational text for those working in game studies, literacy studies, and education, identified 36 principles of ‘good learning’ which he argued were built into the design of good games, and which have since been used to unsettle the landscape of formal education. This article brings together 21 short theoretical and empirical contributions which centre postdigital perspectives to re-engage with, and extend, the arguments first raised by Gee regarding the relationship between videogames and learning. Organised into five groups, these contributions suggest that concepts and attitudes associated with the postdigital offer new thinking tools for challenging grand narrative claims about the educative potential of technologies while also providing rich analytical frames for revisiting Gee’s claims in terms of postdigital videogame literacies.
نوع الوثيقة: article in journal/newspaper
وصف الملف: text
اللغة: English
Relation: https://eprints.whiterose.ac.uk/220638/1/s42438-024-00510-3.pdf; Bacalja, A. orcid.org/0000-0002-2440-1488 , Nichols, T.P. orcid.org/0000-0002-8648-1276 , Robinson, B. orcid.org/0000-0002-2983-0206 et al. (28 more authors) (2024) Postdigital videogames literacies: thinking with, through, and beyond James Gee’s learning principles. Postdigital Science and Education, 6 (4). pp. 1103-1142. ISSN 2524-485X
الاتاحة: https://eprints.whiterose.ac.uk/220638/
Rights: cc_by_4
رقم الانضمام: edsbas.F94D1461
قاعدة البيانات: BASE