التفاصيل البيبلوغرافية
العنوان: |
Analysing and adapting communication scenarios in virtual learning environments for one-to-one communication skills training |
المؤلفون: |
Lala, R., Jeuring, J.T., Overbeek, Timo |
المساهمون: |
Sub Softw.Techn. for Learning and Teach., Dep Informatica, Software Technology for Learning and Teaching |
سنة النشر: |
2017 |
الوصف: |
Studies show that pre-game content that is customized to fit a player could lead to better learning than a fixed sequence of worked examples and problem solving. A scenario is a description of a series of interactions between a player and a virtual character for one-to-one communication skills training, where at each step the player is faced with a choice between statements. A communication skills teacher/expert (author) develops a scenario in an authoring tool. A simulation presents such a scenario to a player. In this paper we apply the concept of codesmells [2] to a scenario. We define a scenario-smell as a symptom of a scenario that could be an indicator of an error or incorrect design. We use scenario-smells to evaluate a scenario pre-game. A scenario author can use an evaluation to assess and adapt a scenario to better train a player in a game/simulation. This paper presents work in progress |
نوع الوثيقة: |
conference object |
وصف الملف: |
image/pdf |
اللغة: |
English |
Relation: |
https://dspace.library.uu.nl/handle/1874/354236 |
الاتاحة: |
https://dspace.library.uu.nl/handle/1874/354236 |
Rights: |
info:eu-repo/semantics/OpenAccess |
رقم الانضمام: |
edsbas.A2046665 |
قاعدة البيانات: |
BASE |