Academic Journal

Convergence Markets: Virtual [Corpo]reality

التفاصيل البيبلوغرافية
العنوان: Convergence Markets: Virtual [Corpo]reality
المؤلفون: Harwood, Tracy, Garry, Tony, Belk, Russell
المصدر: Markets, Globalization & Development Review
بيانات النشر: DigitalCommons@URI
سنة النشر: 2019
المجموعة: University of Rhode Island: DigitalCommons@URI
مصطلحات موضوعية: Computer games, virtual reality, embodiment, digital culture, Marketing, Sociology, Technology and Innovation
الوصف: This paper reflects on the growing trend in the computer games sector towards multi-user social gaming that transcends media platforms. Technological advancements enable embodiment of game-based assets by players who use their ludic affordances to extend experiences into other virtual spaces. In effect, this constitutes a convergence of markets derived from different forms of media content. We comment on the game-to-virtual corporeal transcendence, discussing the cultural context of the game and its impacts on players (consumers) who interact in virtual communities using the device of an avatar.
نوع الوثيقة: text
وصف الملف: application/pdf
اللغة: unknown
Relation: https://digitalcommons.uri.edu/mgdr/vol3/iss3/3; https://digitalcommons.uri.edu/context/mgdr/article/1082/viewcontent/auto_convert.pdf
DOI: 10.23860/MGDR-2018-03-03-03
الاتاحة: https://digitalcommons.uri.edu/mgdr/vol3/iss3/3
https://doi.org/10.23860/MGDR-2018-03-03-03
https://digitalcommons.uri.edu/context/mgdr/article/1082/viewcontent/auto_convert.pdf
Rights: http://creativecommons.org/licenses/by/4.0/
رقم الانضمام: edsbas.4ECE184B
قاعدة البيانات: BASE
الوصف
DOI:10.23860/MGDR-2018-03-03-03