التفاصيل البيبلوغرافية
العنوان: |
Gamification In Education |
المؤلفون: |
Алимжанова, Л. (Лаура), Нургалиев, М. (Медет) |
المصدر: |
International Journal of Information and Communication Technologies |
بيانات النشر: |
IT International University |
سنة النشر: |
2021 |
المجموعة: |
neliti (Indonesia's Think Tank Database) |
مصطلحات موضوعية: |
игровая динамика, ойын арқылы білім беру, білім беру саласы, электронды оқыту, Indonesia, ойын динамикасы, геймификация, игровое обучение, образование, электронное обучение, игровая механика, игровой дизайн, Gamification, Game-based Learning, Education, E-learning, game mechanics, game dynamics, game design, ойын механикасы, ойын дизайны |
الوصف: |
The rapid advancement of technologies and the growing amount of information exchange provide new approaches to improving educational processes through various methods. Gamification becomes one of those effective practices and stimulations to increase motivation and engagement of learners in the educational environment. Given the importance of education in contemporary academics and culture, this article examines how gamification is being used in the learning process and provides a more precise picture of the results achieved so far and how they were achieved. |
نوع الوثيقة: |
article in journal/newspaper |
وصف الملف: |
application/pdf |
اللغة: |
Indonesian |
Relation: |
https://www.neliti.com/publications/407037/gamification-in-education |
الاتاحة: |
https://www.neliti.com/publications/407037/gamification-in-education |
Rights: |
(c) International Journal of Information and Communication Technologies, 2021 |
رقم الانضمام: |
edsbas.2A7D4739 |
قاعدة البيانات: |
BASE |