Gaming to improve vision: 21st century self-monitoring for patients with age-related macular degeneration

التفاصيل البيبلوغرافية
العنوان: Gaming to improve vision: 21st century self-monitoring for patients with age-related macular degeneration
المؤلفون: Nicole Tindill, Elizabeth K Baglin, Robyn H. Guymer, Emily Caruso, Pyrawy Sharangan, Hessom Razavi, Susan Griffin
المصدر: Clinical & Experimental Ophthalmology. 46:480-484
بيانات النشر: Wiley, 2017.
سنة النشر: 2017
مصطلحات موضوعية: Visual acuity, Amsler grid, genetic structures, business.industry, Questionnaire, Macular degeneration, medicine.disease, eye diseases, 03 medical and health sciences, Ophthalmology, 0302 clinical medicine, Chart, Cohort, 030221 ophthalmology & optometry, Self-monitoring, Medicine, Optometry, 030212 general & internal medicine, medicine.symptom, Ranibizumab, business, medicine.drug
الوصف: IMPORTANCE: Improved vision self-monitoring tools are required for people at risk of neovascular complications from age related macular degeneration (AMD). BACKGROUND: to report the self-monitoring habits of participants with intermediate AMD using the Amsler grid chart, and the use of personal electronic devices and gameplay in this over 50 year old cohort. DESIGN: single-centre descriptive study carried out at the Centre for Eye Research (CERA), Melbourne, Australia. PARTICIPANTS: 140 participants over 50 years of age, with a diagnosis of intermediate AMD and best-corrected visual acuity (BCVA) of ≥6/12 in each eye. METHODS: structured questionnaire survey of participants who were enrolled in natural history of AMD studies at CERA. MAIN OUTCOME MEASURES: frequency of vision self-monitoring using the Amsler grid chart, and frequency of general use of personal electronic devices and gameplay. RESULTS: Of 140 participants with mean age of 70.5 years, 83.6% used an Amsler grid chart, but only 39.3% used it once per week. Most participants (91.4%) used one or more personal electronic devices. Of these, over half (54.7%) played games on them, among whom 39% played games once a day. Of participants aged 50-69 years, 92% (95%CI 85.1-98.9) were willing to play a game to monitor their vision, compared to 78% (95%CI 69.0-87.0) of those aged 70 years and older (P
تدمد: 1442-6404
DOI: 10.1111/ceo.13097
URL الوصول: https://explore.openaire.eu/search/publication?articleId=doi_________::433d14d8c75089d2d98fef9c59050eb6
https://doi.org/10.1111/ceo.13097
Rights: OPEN
رقم الانضمام: edsair.doi...........433d14d8c75089d2d98fef9c59050eb6
قاعدة البيانات: OpenAIRE
الوصف
تدمد:14426404
DOI:10.1111/ceo.13097