Academic Journal
Immersive Low-Cost Virtual Reality Treatment for Phantom Limb Pain: Evidence from Two Cases
العنوان: | Immersive Low-Cost Virtual Reality Treatment for Phantom Limb Pain: Evidence from Two Cases |
---|---|
المؤلفون: | Elisabetta Ambron, Alexander Miller, Katherine J. Kuchenbecker, Laurel J. Buxbaum, H. Branch Coslett |
المصدر: | Frontiers in Neurology, Vol 9 (2018) |
بيانات النشر: | Frontiers Media S.A., 2018. |
سنة النشر: | 2018 |
المجموعة: | LCC:Neurology. Diseases of the nervous system |
مصطلحات موضوعية: | phantom limb, phantom limb pain, amputee, virtual reality, mirror box, Neurology. Diseases of the nervous system, RC346-429 |
الوصف: | Up to 90% of amputees experience sensations in their phantom limb, often including strong, persistent phantom limb pain (PLP). Standard treatments do not provide relief for the majority of people who experience PLP, but virtual reality (VR) has shown promise. This study provides additional evidence that game-like training with low-cost immersive VR activities can reduce PLP in lower-limb amputees. The user of our system views a real-time rendering of two intact legs in a head-mounted display while playing a set of custom games. The movements of both virtual extremities are controlled by measurements from inertial sensors mounted on the intact and residual limbs. Two individuals with unilateral transtibial amputation underwent multiple sessions of the VR treatment over several weeks. Both participants experienced a significant reduction of pain immediately after each VR session, and their pre-session pain levels also decreased greatly over the course of the study. Although preliminary, these data support the idea that VR interventions like ours may be an effective low-cost treatment of PLP in lower-limb amputees. |
نوع الوثيقة: | article |
وصف الملف: | electronic resource |
اللغة: | English |
تدمد: | 1664-2295 |
Relation: | http://journal.frontiersin.org/article/10.3389/fneur.2018.00067/full; https://doaj.org/toc/1664-2295 |
DOI: | 10.3389/fneur.2018.00067 |
URL الوصول: | https://doaj.org/article/a9e3c34309aa4a72b385cf268ab52ba8 |
رقم الانضمام: | edsdoj.9e3c34309aa4a72b385cf268ab52ba8 |
قاعدة البيانات: | Directory of Open Access Journals |
ResultId |
1 |
---|---|
Header |
edsdoj Directory of Open Access Journals edsdoj.9e3c34309aa4a72b385cf268ab52ba8 882 3 Academic Journal academicJournal 881.898803710938 |
PLink |
https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsdoj&AN=edsdoj.9e3c34309aa4a72b385cf268ab52ba8&custid=s6537998&authtype=sso |
FullText |
Array
(
[Availability] => 0
)
Array ( [0] => Array ( [Url] => https://doaj.org/article/a9e3c34309aa4a72b385cf268ab52ba8 [Name] => EDS - DOAJ [Category] => fullText [Text] => View record in DOAJ [MouseOverText] => View record in DOAJ ) [1] => Array ( [Url] => https://resolver.ebscohost.com/openurl?custid=s6537998&groupid=main&authtype=ip,guest&sid=EBSCO:edsdoj&genre=article&issn=16642295&ISBN=&volume=9&issue=&date=20180201&spage=&pages=&title=Frontiers in Neurology&atitle=Immersive%20Low-Cost%20Virtual%20Reality%20Treatment%20for%20Phantom%20Limb%20Pain%3A%20Evidence%20from%20Two%20Cases&id=DOI:10.3389/fneur.2018.00067 [Name] => Full Text Finder (s6537998api) [Category] => fullText [Text] => Full Text Finder [Icon] => https://imageserver.ebscohost.com/branding/images/FTF.gif [MouseOverText] => Full Text Finder ) ) |
Items |
Array
(
[Name] => Title
[Label] => Title
[Group] => Ti
[Data] => Immersive Low-Cost Virtual Reality Treatment for Phantom Limb Pain: Evidence from Two Cases
)
Array ( [Name] => Author [Label] => Authors [Group] => Au [Data] => <searchLink fieldCode="AR" term="%22Elisabetta+Ambron%22">Elisabetta Ambron</searchLink><br /><searchLink fieldCode="AR" term="%22Alexander+Miller%22">Alexander Miller</searchLink><br /><searchLink fieldCode="AR" term="%22Katherine+J%2E+Kuchenbecker%22">Katherine J. Kuchenbecker</searchLink><br /><searchLink fieldCode="AR" term="%22Laurel+J%2E+Buxbaum%22">Laurel J. Buxbaum</searchLink><br /><searchLink fieldCode="AR" term="%22H%2E+Branch+Coslett%22">H. Branch Coslett</searchLink> ) Array ( [Name] => TitleSource [Label] => Source [Group] => Src [Data] => Frontiers in Neurology, Vol 9 (2018) ) Array ( [Name] => Publisher [Label] => Publisher Information [Group] => PubInfo [Data] => Frontiers Media S.A., 2018. ) Array ( [Name] => DatePubCY [Label] => Publication Year [Group] => Date [Data] => 2018 ) Array ( [Name] => Subset [Label] => Collection [Group] => HoldingsInfo [Data] => LCC:Neurology. Diseases of the nervous system ) Array ( [Name] => Subject [Label] => Subject Terms [Group] => Su [Data] => <searchLink fieldCode="DE" term="%22phantom+limb%22">phantom limb</searchLink><br /><searchLink fieldCode="DE" term="%22phantom+limb+pain%22">phantom limb pain</searchLink><br /><searchLink fieldCode="DE" term="%22amputee%22">amputee</searchLink><br /><searchLink fieldCode="DE" term="%22virtual+reality%22">virtual reality</searchLink><br /><searchLink fieldCode="DE" term="%22mirror+box%22">mirror box</searchLink><br /><searchLink fieldCode="DE" term="%22Neurology%2E+Diseases+of+the+nervous+system%22">Neurology. Diseases of the nervous system</searchLink><br /><searchLink fieldCode="DE" term="%22RC346-429%22">RC346-429</searchLink> ) Array ( [Name] => Abstract [Label] => Description [Group] => Ab [Data] => Up to 90% of amputees experience sensations in their phantom limb, often including strong, persistent phantom limb pain (PLP). Standard treatments do not provide relief for the majority of people who experience PLP, but virtual reality (VR) has shown promise. This study provides additional evidence that game-like training with low-cost immersive VR activities can reduce PLP in lower-limb amputees. The user of our system views a real-time rendering of two intact legs in a head-mounted display while playing a set of custom games. The movements of both virtual extremities are controlled by measurements from inertial sensors mounted on the intact and residual limbs. Two individuals with unilateral transtibial amputation underwent multiple sessions of the VR treatment over several weeks. Both participants experienced a significant reduction of pain immediately after each VR session, and their pre-session pain levels also decreased greatly over the course of the study. Although preliminary, these data support the idea that VR interventions like ours may be an effective low-cost treatment of PLP in lower-limb amputees. ) Array ( [Name] => TypeDocument [Label] => Document Type [Group] => TypDoc [Data] => article ) Array ( [Name] => Format [Label] => File Description [Group] => SrcInfo [Data] => electronic resource ) Array ( [Name] => Language [Label] => Language [Group] => Lang [Data] => English ) Array ( [Name] => ISSN [Label] => ISSN [Group] => ISSN [Data] => 1664-2295 ) Array ( [Name] => NoteTitleSource [Label] => Relation [Group] => SrcInfo [Data] => http://journal.frontiersin.org/article/10.3389/fneur.2018.00067/full; https://doaj.org/toc/1664-2295 ) Array ( [Name] => DOI [Label] => DOI [Group] => ID [Data] => 10.3389/fneur.2018.00067 ) Array ( [Name] => URL [Label] => Access URL [Group] => URL [Data] => <link linkTarget="URL" linkTerm="https://doaj.org/article/a9e3c34309aa4a72b385cf268ab52ba8" linkWindow="_blank">https://doaj.org/article/a9e3c34309aa4a72b385cf268ab52ba8</link> ) Array ( [Name] => AN [Label] => Accession Number [Group] => ID [Data] => edsdoj.9e3c34309aa4a72b385cf268ab52ba8 ) |
RecordInfo |
Array
(
[BibEntity] => Array
(
[Identifiers] => Array
(
[0] => Array
(
[Type] => doi
[Value] => 10.3389/fneur.2018.00067
)
)
[Languages] => Array
(
[0] => Array
(
[Text] => English
)
)
[Subjects] => Array
(
[0] => Array
(
[SubjectFull] => phantom limb
[Type] => general
)
[1] => Array
(
[SubjectFull] => phantom limb pain
[Type] => general
)
[2] => Array
(
[SubjectFull] => amputee
[Type] => general
)
[3] => Array
(
[SubjectFull] => virtual reality
[Type] => general
)
[4] => Array
(
[SubjectFull] => mirror box
[Type] => general
)
[5] => Array
(
[SubjectFull] => Neurology. Diseases of the nervous system
[Type] => general
)
[6] => Array
(
[SubjectFull] => RC346-429
[Type] => general
)
)
[Titles] => Array
(
[0] => Array
(
[TitleFull] => Immersive Low-Cost Virtual Reality Treatment for Phantom Limb Pain: Evidence from Two Cases
[Type] => main
)
)
)
[BibRelationships] => Array
(
[HasContributorRelationships] => Array
(
[0] => Array
(
[PersonEntity] => Array
(
[Name] => Array
(
[NameFull] => Elisabetta Ambron
)
)
)
[1] => Array
(
[PersonEntity] => Array
(
[Name] => Array
(
[NameFull] => Alexander Miller
)
)
)
[2] => Array
(
[PersonEntity] => Array
(
[Name] => Array
(
[NameFull] => Katherine J. Kuchenbecker
)
)
)
[3] => Array
(
[PersonEntity] => Array
(
[Name] => Array
(
[NameFull] => Laurel J. Buxbaum
)
)
)
[4] => Array
(
[PersonEntity] => Array
(
[Name] => Array
(
[NameFull] => H. Branch Coslett
)
)
)
)
[IsPartOfRelationships] => Array
(
[0] => Array
(
[BibEntity] => Array
(
[Dates] => Array
(
[0] => Array
(
[D] => 01
[M] => 02
[Type] => published
[Y] => 2018
)
)
[Identifiers] => Array
(
[0] => Array
(
[Type] => issn-print
[Value] => 16642295
)
)
[Numbering] => Array
(
[0] => Array
(
[Type] => volume
[Value] => 9
)
)
[Titles] => Array
(
[0] => Array
(
[TitleFull] => Frontiers in Neurology
[Type] => main
)
)
)
)
)
)
)
|
IllustrationInfo |