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1Academic Journal
المؤلفون: Hazel Ann L. Atienza, Edilberto Z. Andal, EdD
المصدر: INTERNATIONAL JOURNAL OF SOCIAL SCIENCE HUMANITY & MANAGEMENT RESEARCH, 2(06), 331-339, (2023-06-19)
مصطلحات موضوعية: Game-Based Instructional Delivery, Game-Based Learning, Game-Based Learning Activities, Game-Based Learning Environment, School Achievement, Teachers' Performance, Students' Performance
Relation: https://doi.org/10.5281/zenodo.8055267; https://doi.org/10.5281/zenodo.8055268; oai:zenodo.org:8055268
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2Academic Journal
المؤلفون: Bui, Phuong
المصدر: LUMAT-B: International Journal on Math, Science and Technology Education; Vol. 8 No. 1 (2023): General Issue ; LUMAT-B: International Journal on Math, Science and Technology Education; Vol 8 Nro 1 (2023): Yleisnumero ; 2489-2572 ; urn:nbn:fi:hulib:editori:lumatb.v8i16
مصطلحات موضوعية: adaptive expertise, game-based learning environment, growth mindset, deliberate practice, flexible mathematical thinking
وصف الملف: application/pdf
Relation: https://journals.helsinki.fi/lumatb/article/view/2103/1845; https://journals.helsinki.fi/lumatb/article/view/2103; urn:nbn:fi:hulib:editori:lumatb.v8i1.2103
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3
المؤلفون: Rosa Maria Bottino
المصدر: Encyclopedia of Education and Information Technologies
edited by Arthur Tatnall, pp. 1–8. Basel: Springer Nature Switzerland, 2019
info:cnr-pdr/source/autori:Rosa Bottino/titolo:Computers in Primary Schools, Educational Games/titolo_volume:/curatori_volume:Arthur Tatnall/editore: /anno:2019
Encyclopedia of Education and Information Technologies ISBN: 9783319600130مصطلحات موضوعية: Learning by gaming, Primary (chemistry), ComputingMilieux_THECOMPUTINGPROFESSION, ComputingMilieux_COMPUTERSANDEDUCATION, Digital game-based learning, Mathematics education, Game-based learning environment, Edutainment, Psychology, Game-based learning
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4Academic Journal
المؤلفون: Masayuki SHIMOKAWA, Ryo TAKAOKA, Toshio OKAMOTO
المصدر: IEICE Transactions on Information and Systems. 2012, E95.D(4):911
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5Dissertation/ Thesis
المؤلفون: Ahmad, Farzana
المساهمون: Fox-Turnbull, Wendy Helen, Sharma, Sashi
مصطلحات موضوعية: Digital game-based learning, Digital game-based learning environment, Reading skills, Cross-linguistic transfer of skills, Role of teachers in DGBL, DGBL, Reading -- Pakistan -- Computer games, Reading -- Technological innovations -- Pakistan, Reading -- Pakistan -- Computer-assisted instruction, English language -- Study and teaching -- Pakistan -- Foreign speakers, Students -- Pakistan -- Attitudes, Developing countries -- Education -- Computer-assisted instruction, Educational equalization -- Pakistan -- Computer-assisted instruction
وصف الملف: application/pdf
Relation: https://hdl.handle.net/10289/15603
الاتاحة: https://hdl.handle.net/10289/15603
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6Book
المؤلفون: Linsen, Sarah, Maertens, Bieke, Husson, Jelle, Van den Audenaeren, Lieven, Wauters, Jeroen, Reynvoet, Bert, De Smedt, Bert, Verschaffel, Lieven, Elen, Jan
المساهمون: Torbeyns, Joke, Lehtinen, Erno, Elen, Jan
مصطلحات موضوعية: game-based learning environment, numerical magnitude processing, mathematical achievement, educational intervention, design principles
Relation: Describing and studying domain-specific serious games pages:9-26; Advances in game-based learning; Annual meeting of theInternational Scientific Research Community: WO.008.14N:Developing competencies in learners: From ascertaining to intervening edition:1 location:Leuven, Belgium date:15-17 October 2014; https://lirias.kuleuven.be/handle/123456789/510348; https://lirias.kuleuven.be/bitstream/123456789/510348/2//chp_10.1007_978-3-319-20276-1_2.pdf
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7
المؤلفون: Okamoto, Toshio
المصدر: IEICE transactions on information and systems. (4):911-920
مصطلحات موضوعية: Motivation, Junior high school, Pedagogical agents, Game-based learning environment, Interaction among learners, Learning support control
وصف الملف: application/pdf
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8
المؤلفون: Laura Karilainen, Mariia Gavriushenko, Marja Kankaanranta
المصدر: FIE
مصطلحات موضوعية: Cooperative learning, ta113, Proactive learning, game-based learning environment, Multimedia, Computer science, Active learning (machine learning), Algorithmic learning theory, Educational technology, Collaborative learning, computer.software_genre, Experiential learning, Robot learning, feedback system, Learning sciences, Synchronous learning, Blended learning, adaptive learning system, Active learning, English-learning games, Adaptive learning, computer, Action learning
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9Academic Journal
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10Dissertation/ ThesisCollaborative Game-based Learning: Using Text Collecting Technology to Analyze Learners’ Performance
المؤلفون: Wang, Ruobin
المساهمون: Schmitz, Christopher
مصطلحات موضوعية: Computer-supported collaborative learning, Collaborative game-based learning, Game-based learning environment, Dialogue analysis
Relation: http://hdl.handle.net/2142/110313
الاتاحة: http://hdl.handle.net/2142/110313
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11Electronic Resource