يعرض 1 - 20 نتائج من 60 نتيجة بحث عن '"VR games"', وقت الاستعلام: 0.53s تنقيح النتائج
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    المصدر: Applied Sciences; Volume 12; Issue 17; Pages: 8476

    جغرافية الموضوع: agris

    وصف الملف: application/pdf

    Relation: Computing and Artificial Intelligence; https://dx.doi.org/10.3390/app12178476

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    وصف الملف: application/pdf

    Relation: info:eu-repo/grantAgreement/EC/H2020::RIA/732174/EU/Orchestration and Reconfguration Control Architecture/ORCA; info:eu-repo/grantAgreement/EC/H2020::MSCA-COFUND-FP/713567/EU/Cutting Edge Training - Cutting Edge Technology/EDGE; info:eu-repo/grantAgreement/SFI/SFI Research Centres/13/RC/2077/IE/CONNECT: The Centre for Future Networks & Communications/; The 15th International Conference on Future Networks and Communications (FNC)August 9-12, 2020, Leuven, Belgium; http://www.sciencedirect.com/science/article/pii/S1877050920317336; Ajorloo, H., Sreenan, C. J., Bomfin, R., Danneberg, M. and Fettweis, G. (2020) 'MinDFul: Using double links for stabilizing mmWave wireless channels for application to autonomous vehicles and augmented reality', Procedia Computer Science, 175, pp. 365-372. doi:10.1016/j.procs.2020.07.052; 372; Procedia Computer Science; 365; http://hdl.handle.net/10468/10627; 175

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    المؤلفون: Brooks, Eva, Brooks, Anthony Lewis

    المساهمون: Brooks, Anthony, Brooks, Eva Irene

    المصدر: Brooks, E & Brooks, A L 2020, Innovation, Inclusion and Emerging Technologies . in A Brooks & E I Brooks (eds), Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings . Springer, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol. 328, pp. 725-729, 8th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2019, and the 4th EAI International Conference on Design, Learning, and Innovation, DLI 2019, Aalborg, Denmark, 06/11/2019 . https://doi.org/10.1007/978-3-030-53294-9_55

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    Academic Journal

    المساهمون: Fotaris, Panagiotis

    المصدر: Weitze , C L & Majgaard , G 2020 , Developing Digital Literacy Through Design of VR/AR Games for Learning . in P Fotaris (ed.) , Proceedings of the 14th European Conference on Game Based Learning, ECGBL 2020 . Academic Conferences and Publishing International , Proceedings of the European Conference on Games-based Learning , vol. 2020September , pp. 674-683 , 14th European Conference on Games Based Learning, ECGBL 2020 , Brighton , United Kingdom , 24/09/2020 . https://doi.org/10.34190/GBL.20.111