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1Academic Journal
المؤلفون: Hitoshi Matsubara, 松原 仁
المصدر: 認知科学 / Cognitive Studies: Bulletin of the Japanese Cognitive Science Society. 2020, 27(4):607
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2
المؤلفون: John Richardson, Yoshimasa Tsuruoka, Atsushi Ushiku, Hirotaka Kameko, Tetsuro Sasada, Suguru Matsuyoshi, Yugo Murawaki, Shinsuke Mori
المصدر: Journal of Natural Language Processing. 28:847-873
مصطلحات موضوعية: Named entity, Annotation, Modality (human–computer interaction), Japanese chess, business.industry, Computer science, games.game, Artificial intelligence, business, computer.software_genre, computer, games, Natural language processing
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3
المؤلفون: Daiki Miyahara, Hideaki Sone, Takaaki Mizuki, Kazumasa Shinagawa, Yuto Shinoda
المصدر: Innovative Security Solutions for Information Technology and Communications ISBN: 9783030692544
SECITCمصطلحات موضوعية: Japanese chess, business.industry, Computer science, games.game, ComputingMilieux_PERSONALCOMPUTING, 020206 networking & telecommunications, Cryptography, 02 engineering and technology, Computer security, computer.software_genre, Lottery, Standard 52-card deck, Covert, 0202 electrical engineering, electronic engineering, information engineering, 020201 artificial intelligence & image processing, business, Protocol (object-oriented programming), computer, games, Simple (philosophy)
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4
المؤلفون: Uma Meena, Anand Sharma
المصدر: Intelligent Computing and Applications ISBN: 9789811555657
مصطلحات موضوعية: Game playing, Japanese chess, Computer science, business.industry, games.game, ComputingMilieux_PERSONALCOMPUTING, Machine learning, computer.software_genre, Domain (software engineering), Reinforcement learning, Domain knowledge, Artificial intelligence, business, computer, games
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5
المؤلفون: Licheng Wu, Xiali Li, Shuai He, Zhi Wei
المصدر: IEEE Access, Vol 7, Pp 124891-124901 (2019)
مصطلحات موضوعية: Hyperparameter, Artificial intelligence, deep reinforcement learning, General Computer Science, Online sequential, Japanese chess, Computer science, games.game, General Engineering, Process (computing), 020207 software engineering, 02 engineering and technology, evaluation method, Evaluation methods, 0202 electrical engineering, electronic engineering, information engineering, AlphaZero, Reinforcement learning, 020201 artificial intelligence & image processing, General Materials Science, online sequential extreme learning machine, lcsh:Electrical engineering. Electronics. Nuclear engineering, lcsh:TK1-9971, Algorithm, games, Extreme learning machine
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6
المؤلفون: Demis Hassabis, Ioannis Antonoglou, Thore Graepel, Julian Schrittwieser, Timothy P. Lillicrap, Karen Simonyan, Laurent Sifre, Marc Lanctot, Thomas Hubert, Dharshan Kumaran, Matthew Lai, David Silver, Arthur Guez
المصدر: Science. 362:1140-1144
مصطلحات موضوعية: 0301 basic medicine, Japanese chess, Computer science, 02 engineering and technology, Domain (software engineering), 03 medical and health sciences, Artificial Intelligence, 0202 electrical engineering, electronic engineering, information engineering, Humans, Reinforcement learning, Reinforcement learning algorithm, games, Multidisciplinary, business.industry, games.game, Champion, Contrast (statistics), Zero (linguistics), 030104 developmental biology, Video Games, Domain knowledge, 020201 artificial intelligence & image processing, Artificial intelligence, business, Reinforcement, Psychology, Algorithms, Software
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7
المؤلفون: Dale Purves
المصدر: Proceedings of the National Academy of Sciences. 116:14785-14787
مصطلحات موضوعية: World Wide Web, Multidisciplinary, Japanese chess, Computer science, Brute force, games.game, Suite, ComputingMilieux_PERSONALCOMPUTING, Champion, IBM, Deep blue, Trial and error, games
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8
المؤلفون: Yoshiteru Nakamori
المصدر: Translational Systems Sciences ISBN: 9789811398865
مصطلحات موضوعية: Dialectic, Objectivism, Japanese chess, Construction method, Computer science, games.game, Universality (philosophy), Set (psychology), Constructive, games, System model, Epistemology
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9
المؤلفون: Xiali Li, Daiyao Chen, Licheng Wu, Yue Zhao, Shuai He
المصدر: Lecture Notes in Electrical Engineering ISBN: 9789813290495
مصطلحات موضوعية: Structure (mathematical logic), Artificial neural network, Japanese chess, business.industry, Computer science, Deep learning, games.game, Monte Carlo tree search, Zero (linguistics), Alpha (programming language), Artificial intelligence, business, Game theory, games
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10
المؤلفون: Jung-Nam Bae
المصدر: Journal of Environmental Science International. 25:1299-1309
مصطلحات موضوعية: Economy, Japanese chess, games.game, Tourism geography, Business, games, Indigenous, Tourism, Creative economy
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11
المؤلفون: Hironori Kodama
المصدر: The Journal of The Institute of Electrical Engineers of Japan. 140:643-643
مصطلحات موضوعية: Japanese chess, games.game, Electrical and Electronic Engineering, Psychology, Young person, games, Developmental psychology
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12
المؤلفون: Yusaku Mandai, Tomoyuki Kaneko
المصدر: TAAI
مصطلحات موضوعية: Japanese chess, Artificial neural network, Computer science, Generalization, business.industry, games.game, 05 social sciences, Feature extraction, Multi-task learning, 010501 environmental sciences, Evaluation function, 01 natural sciences, Value network, Discriminative model, 0502 economics and business, Artificial intelligence, 050207 economics, business, games, 0105 earth and related environmental sciences
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13
المؤلفون: Yoko Nishihara, Reona Takayama, Ryosuke Yamanishi, Kensuke Hishida
المصدر: CHI PLAY (Companion)
مصطلحات موضوعية: Japanese chess, Interface (Java), Computer science, games.game, 05 social sciences, ComputingMilieux_PERSONALCOMPUTING, 020207 software engineering, 02 engineering and technology, Football, Human–computer interaction, Evaluation methods, 0202 electrical engineering, electronic engineering, information engineering, 0501 psychology and cognitive sciences, 050107 human factors, games
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14Academic Journal
المؤلفون: Hiroshi YAMAKAWA, Kunio YONENAGA, 山川 宏, 米長 邦雄
المصدر: 人工知能 / Journal of the Japanese Society for Artificial Intelligence. 2013, 28(3):427
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15Academic Journal
المؤلفون: Takenobu TAKIZAWA, Yoshiyuki KOTANI, 小谷 善行, 瀧澤 武信
المصدر: 人工知能 / Journal of the Japanese Society for Artificial Intelligence. 2009, 24(3):335
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16Academic Journal
المؤلفون: Hitoshi MATSUBARA, 松原 仁
المصدر: 人工知能 / Journal of the Japanese Society for Artificial Intelligence. 2003, 18(5):564
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17Academic Journal
المؤلفون: Hitoshi MATSUBARA, Tkanobu TAKIZAWA, 松原 仁, 滝沢 武信
المصدر: 人工知能 / Journal of the Japanese Society for Artificial Intelligence. 2001, 16(3):379
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18
المؤلفون: Shanchuan Wan, Tomoyuki Kaneko
المصدر: TAAI
مصطلحات موضوعية: Training set, Japanese chess, Computer science, business.industry, Game programming, games.game, 05 social sciences, ComputingMilieux_PERSONALCOMPUTING, 010501 environmental sciences, Imitation learning, 01 natural sciences, Bottleneck, Adversarial system, 0502 economics and business, Artificial intelligence, 050207 economics, business, Generative grammar, Supervised training, games, 0105 earth and related environmental sciences
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19
المؤلفون: Hirotaka Kameko, Shinsuke Mori, Yoshimasa Tsuruoka, Atsushi Ushiku
المصدر: SIGIR
مصطلحات موضوعية: 021110 strategic, defence & security studies, Information retrieval, Japanese chess, Artificial neural network, business.industry, Computer science, games.game, ComputingMilieux_PERSONALCOMPUTING, 0211 other engineering and technologies, 02 engineering and technology, computer.software_genre, Order (business), 0202 electrical engineering, electronic engineering, information engineering, 020201 artificial intelligence & image processing, Artificial intelligence, Language model, State (computer science), Algorithmic game theory, business, computer, Natural language processing, games
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20
المؤلفون: Hironori Kodama
المصدر: The Journal of The Institute of Electrical Engineers of Japan. 139:659-659
مصطلحات موضوعية: Literature, History, Japanese chess, business.industry, games.game, HERO, Electrical and Electronic Engineering, business, games