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1Academic Journal
المؤلفون: Amirhossein Khabbaz, Mansoor Fateh, Ali Pouyan, Mohsen Rezvani
المصدر: Journal of Artificial Intelligence and Data Mining, Vol 11, Iss 3, Pp 375-390 (2023)
مصطلحات موضوعية: adaptive game, reinforcement learning, fuzzy logic, asd, serious game, Information technology, T58.5-58.64, Computer software, QA76.75-76.765
وصف الملف: electronic resource
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2Academic Journal
المؤلفون: Milošević Živan N.
المصدر: Fizička Kultura, Vol 77, Iss 2, Pp 125-133 (2023)
مصطلحات موضوعية: adaptive game, šabac, serbia, Recreation. Leisure, GV1-1860
وصف الملف: electronic resource
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3Academic Journal
المصدر: Children; Volume 10; Issue 6; Pages: 1059
مصطلحات موضوعية: adolescent, adaptive game use, maladaptive game use, psychological factor, social factor
وصف الملف: application/pdf
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4Academic Journal
المؤلفون: A.H. Khabbaz, A. Pouyan, M. Fateh, V. Abolghasemi
المصدر: Journal of Artificial Intelligence and Data Mining, Vol 7, Iss 2, Pp 321-329 (2019)
مصطلحات موضوعية: asd, adaptive game, reinforcement learning, fuzzy logic, Information technology, T58.5-58.64, Computer software, QA76.75-76.765
وصف الملف: electronic resource
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5Conference
المساهمون: University of Johannesburg South Africa (UJ), Zhongzhi Shi, Sunil Vadera, Elizabeth Chang, TC 12
المصدر: IFIP Advances in Information and Communication Technology ; 11th International Conference on Intelligent Information Processing (IIP) ; https://inria.hal.science/hal-03456965 ; 11th International Conference on Intelligent Information Processing (IIP), Jul 2020, Hangzhou, China. pp.107-117, ⟨10.1007/978-3-030-46931-3_11⟩
مصطلحات موضوعية: Dynamic Difficulty Balancing, Adaptive Game AI, Intelligent Agent Design, Symbiotic Game Agents, [INFO]Computer Science [cs]
Relation: hal-03456965; https://inria.hal.science/hal-03456965; https://inria.hal.science/hal-03456965/document; https://inria.hal.science/hal-03456965/file/498234_1_En_11_Chapter.pdf
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6Academic Journal
المؤلفون: Ben Challis, Angela Kang, Rachel Rimmer, Mark Hildred
المصدر: EAI Endorsed Transactions on Creative Technologies, Vol 4, Iss 11, Pp 1-8 (2017)
مصطلحات موضوعية: accessibility, music, dance, technology, multisensory environments, play, adaptive game audio, Technology
وصف الملف: electronic resource
Relation: https://doaj.org/toc/2409-9708
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7Dissertation/ Thesis
المؤلفون: Pereira, Leonardo Tortoro
Thesis Advisors: Toledo, Cláudio Fabiano Motta
مصطلحات موضوعية: Adaptive game content, Algoritmo evolutivo, Conteúdo adaptativo de jogo, Evolutionary algorithm, Geração de missão, Geração de nível, Geração procedural de conteúdo, Level generation, Mission generation, Procedural content generation
وصف الملف: application/pdf
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8
المؤلفون: Magalhães, José Tiago dos Santos Suzano
المساهمون: Paulo, Filipe de Faria Pacheco, Repositório Científico do Instituto Politécnico do Porto
مصطلحات موضوعية: Video jogos, Design adaptativo, Sistema de diálogos baseado em ficheiros, Sistema de personalidades, Adaptive game design, Dialogue system, Personality traits, Adaptive combat
وصف الملف: application/pdf
الاتاحة: http://hdl.handle.net/10400.22/8217
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9Academic Journal
المؤلفون: Silmi Forestry
المصدر: Indonesian Journal of Disability Studies, Vol 5, Iss 1 (2018)
مصطلحات موضوعية: adaptive-game, non-locomotor basic movement, multiple handicap, Social Sciences
وصف الملف: electronic resource
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10Academic Journal
المصدر: JMIR SERIOUS GAMES ; ISSN: 2291-9279
مصطلحات موضوعية: Technology and Engineering, ADAPTIVE GAME, GAMIFICATION, ADAPTATION, serious game, health care, personalization, domain knowledge, framework, eHealth, cocreation
وصف الملف: application/pdf
Relation: https://biblio.ugent.be/publication/01H3M0GGB6M0FFHYA67SSRDFV4; http://doi.org/10.2196/40054; https://biblio.ugent.be/publication/01H3M0GGB6M0FFHYA67SSRDFV4/file/01H3M0JH916GZY5AQDN4T1KRZW
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11Conference
المؤلفون: Deboeverie, Francis, Roegiers, Sanne, Allebosch, Gianni, Veelaert, Peter, Philips, Wilfried
المصدر: 2016 IEEE Conference on Computational Intelligence and Games (CIG) ; ISSN: 2325-4289 ; ISBN: 978-1-5090-1883-3
مصطلحات موضوعية: Technology and Engineering, computer games, gesture recognition, image classification, learning (artificial intelligence), patient treatment, random processes, support vector machines, Microsoft Research Cambridge-12 Kinect dataset, adaptive game development, automatic gesture recognition, brute-force classification strategy, brute-force machine learning, dynamic gesture recognition, exergaming, human gesture classification, leave-one-subject-out cross-validation, online continuous human gesture recognition, physiotherapy, random forests, self-captured stealth game gesture dataset, temporal dimension, Decision trees, Games, Radio frequency, Skeleton, Training, Vegetation
وصف الملف: application/pdf
Relation: https://biblio.ugent.be/publication/8525974; http://hdl.handle.net/1854/LU-8525974; http://doi.org/10.1109/cig.2016.7860414; https://biblio.ugent.be/publication/8525974/file/8525980
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12Academic Journal
المصدر: Вестник Волгоградского государственного университета. Серия 4. История, регионоведение, международные отношения, Iss 3, Pp 105-115 (2014)
مصطلحات موضوعية: anthropology of military childhood, adaptive game possibilities, child’s territory of the war, gender and age characteristics of children’s war games, History of Russia. Soviet Union. Former Soviet Republics, DK1-4735, International relations, JZ2-6530
وصف الملف: electronic resource
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13Conference
المؤلفون: Atorf, Daniel, Dyck, Sergius, Steinbach, Jonas
مصطلحات موضوعية: adaptive game design, digital game-based learning, flow, Immersion
Time: 004, 670
Relation: International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) 2021; IADIS 18th International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2021. Proceedings; https://publica.fraunhofer.de/handle/publica/417232
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14Academic Journal
المؤلفون: King, David J., Bennett, Cassie
المساهمون: Barabas, Helena
المصدر: King , D J & Bennett , C 2016 , An investigation of two real time machine learning techniques that could enhance the adaptability of game AI agents . in H Barabas (ed.) , Proceedings of GAMEON'2016 : the 17th International Conference on Intelligent Games and Simulation . Ostend , pp. 41-48 , 17th International Conference on Intelligent Games and Simulation , Lisbon , Portugal , 13/09/16 . < https://www.eurosis.org/cms/files/proceedings_full/GAMEON2016.pdf >
مصطلحات موضوعية: Artificial intelligence (AI), Adaptive game AI, Q-learning, N-gram prediction
وصف الملف: application/pdf
Relation: urn:ISBN:9789077381946
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15
المؤلفون: E. M. Ehlers, Siphesihle Philezwini Sithungu
المساهمون: University of Johannesburg (UJ), Zhongzhi Shi, Sunil Vadera, Elizabeth Chang, TC 12
المصدر: IFIP Advances in Information and Communication Technology
11th International Conference on Intelligent Information Processing (IIP)
11th International Conference on Intelligent Information Processing (IIP), Jul 2020, Hangzhou, China. pp.107-117, ⟨10.1007/978-3-030-46931-3_11⟩
IFIP Advances in Information and Communication Technology ISBN: 9783030469306
Intelligent Information Processingمصطلحات موضوعية: Computer science, business.industry, ComputingMilieux_PERSONALCOMPUTING, 02 engineering and technology, Entertainment, Robustness (computer science), Intelligent Agent Design, 020204 information systems, Dynamic Difficulty Balancing, 0202 electrical engineering, electronic engineering, information engineering, Symbiotic Game Agents, 020201 artificial intelligence & image processing, [INFO]Computer Science [cs], Artificial intelligence, Agent architecture, business, Scaling, Adaptive Game AI, Difficulty balancing
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16Conference
المؤلفون: Kravets, Petro
المساهمون: Lviv Polytechnic National University
مصطلحات موضوعية: data stream clustering, stochastic game model, adaptive game method
جغرافية الموضوع: 21-25 August 2018, Lviv, Львів
وصف الملف: 123-127; application/pdf; image/png
Relation: Data stream mining and processing : proceedings of the IEEE second international conference, 2018; [1] A. Jain, M. Murty, and P. Flynn, “Data Clustering: A Review”, ACM Computing Surveys, vol 31, no. 3, pp. 264-323, September 1999.; [2] D. Barbara, “Requirements for clustering data streams”, ACM SIGKDD Explorations Newsletter, vol. 3, №. 2, pp. 23-27, 2003.; [3] J. Chandrika, and K.R. Ananda Kumar, “Dynamic Clustering Of High-Speed Data Streams”, International Journal of Computer Science Issues, vol. 9, iss. 2, №. 1, pp. 224-228, 2012.; [4] T. Roughgarden, E. Tardos and V. V. Vazirani. Algorithmic Game Theory, edited by Noam Nisan, Cambridge University Press, 2007.; [5] A. Nazin, and A. Poznyak, Adaptive Choice of Variants, Moscow, Nauka, 1986 (in Russian).; [6] H. J. Kushner, G. George Yin, Stochastic Approximation and Recursive Algorithms and Applications. New York: Springer Verlag, 2003.; [1] A. Jain, M. Murty, and P. Flynn, "Data Clustering: A Review", ACM Computing Surveys, vol 31, no. 3, pp. 264-323, September 1999.; [2] D. Barbara, "Requirements for clustering data streams", ACM SIGKDD Explorations Newsletter, vol. 3, №. 2, pp. 23-27, 2003.; [3] J. Chandrika, and K.R. Ananda Kumar, "Dynamic Clustering Of High-Speed Data Streams", International Journal of Computer Science Issues, vol. 9, iss. 2, №. 1, pp. 224-228, 2012.; Kravets P. Game Model for Data Stream Clustering / Petro Kravets // Data stream mining and processing : proceedings of the IEEE second international conference, 21-25 August 2018, Lviv. — Львів : Lviv Politechnic Publishing House, 2018. — P. 123–127. — (Dynamic Data Mining & Data Stream Mining).; © Національний університет „Львівська політехніка“, 2018; https://ena.lpnu.ua/handle/ntb/52474; Kravets P. Game Model for Data Stream Clustering / Petro Kravets // Data stream mining and processing : proceedings of the IEEE second international conference, 21-25 August 2018, Lviv. — Lviv Politechnic Publishing House, 2018. — P. 123–127. — (Dynamic Data Mining & Data Stream Mining).
الاتاحة: https://ena.lpnu.ua/handle/ntb/52474
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17Conference
المؤلفون: Streicher, Alexander, Leidig, S., Roller, Wolfgang
مصطلحات موضوعية: adaptive game, eye tracking, ideal path, serious game
Time: 004, 670
وصف الملف: application/pdf
Relation: European Conference on Technology Enhanced Learning (EC-TEL) 2018; Lifelong technology-enhanced learning. 13th European Conference on Technology Enhanced Learning, EC-TEL 2018; https://publica.fraunhofer.de/handle/publica/402367
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18Dissertation/ Thesis
المؤلفون: Leonardo Tortoro Pereira
Thesis Advisors: Cláudio Fabiano Motta Toledo, Daniel Abram Ashlock, Luiz Chaimowicz, Fernando Santos Osório
المصدر: Biblioteca Digital de Teses e Dissertações da USPUniversidade de São PauloUSP.
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19Dissertation/ Thesis
المؤلفون: Patel, Nidhi G.
المصدر: Theses and Dissertations
مصطلحات موضوعية: Action Graph, Adaptive Game, Artificial Intelligence, Directed Graph, Educational Game, Personalized System, Computer Engineering, Electrical and Computer Engineering
وصف الملف: application/pdf
Relation: https://rdw.rowan.edu/etd/3104; https://rdw.rowan.edu/context/etd/article/4107/viewcontent/PatelNidhi05162023.pdf
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20Academic Journal
المؤلفون: Кравець, П. О.
المساهمون: Національний університет “Львівська політехніка”
مصطلحات موضوعية: мультиагентна система, формування коаліцій, стохастична гра, адаптивний ігровий метод, multiagent system, coalitions formation, stochastic game, adaptive game method, 004.852, 004.94
جغرافية الموضوع: Львів
وصف الملف: 69-74; application/pdf; image/png
Relation: Вісник Національного університету “Львівська політехніка”. Серія: Інформаційні системи та мережі, 887, 2018; http://www; 1. Wooldridge M. An Introduction to Multiagent Systems / M. Wooldridge. – John Wiley & Sons, 2002. – 366 p.; 2. Смирнов А. В. Модели формирования коалиций между кооперативными агентами: состояние и перспективы исследований / А. В. Смирнов, Л. Б. Шереметов // Искусственный интеллект и принятие решений. – № 1. – 2001. – C. 36–48.; 3. Самоорганизация и многоагентные системы. I. Модели многоагентной самоорганизации / В. И. Городецкий // Изв. РАН. Теория и системы управления. – 2012. – № 2. – С. 92–120.; 4. Тарасов В. Б. От многоагентных систем к интеллектуальным организациям: философия, психология, информатика / В. Б. Тарасов. – М.: Эдиториал УРСС, 2002. – 352 с.; 5. Швецов А. Н. Агентно-ориентированные системы: от формальных моделей к промышленным приложениям / А. Н. Швецов. – Вологодский гос. техн. унив. – 101 c.: [Электрон. ресурс]. – Режим доспута: http://www. ict. edu. ru/ft/005656/62333e1-st20. pdf.; 6. Jain A. K. Data Clustering: A Review / A. K. Jain, M. N. Murty, P. J. Flynn // ACM Computing Surveys. – 1999. – Vol. 31. – No. 3. – P. 264–323.; 7. Fudenberg D. The Theory of Learning in Games / D. Fudenberg, D. K. Levine. – Cambridge, MA: MIT Press, 1998. – 292 p.; 8. Назин А. В. Адаптивный выбор вариантов / А. В. Назин, А. С. Позняк. – М.: Наука, 1986. – 288 с.; 9. Kushner Harold J. Stochastic Approximation and Recursive Algorithms and Applications / Harold J. Kushner, G. George Yin. – New York: Springer Verlag, 2003. – 478 p.; 1. Wooldridge M. An Introduction to Multiagent Systems, M. Wooldridge, John Wiley & Sons, 2002, 366 p.; 2. Smirnov A. V. Modeli formirovaniia koalitsii mezhdu kooperativnymi ahentami: sostoianie i perspektivy issledovanii, A. V. Smirnov, L. B. Sheremetov, Iskusstvennyi intellekt i priniatie reshenii, No 1, 2001, P. 36–48.; 3. Samoorhanizatsiia i mnohoahentnye sistemy. I. Modeli mnohoahentnoi samoorhanizatsii, V. I. Horodetskii, Izv. RAN. Teoriia i sistemy upravleniia, 2012, No 2, P. 92–120.; 4. Tarasov V. B. Ot mnohoahentnykh sistem k intellektualnym orhanizatsiiam: filosofiia, psikholohiia, informatika, V. B. Tarasov, M., Editorial URSS, 2002, 352 p.; 5. Shvetsov A. N. Ahentno-orientirovannye sistemy: ot formalnykh modelei k promyshlennym prilozheniiam, A. N. Shvetsov, Volohodskii hos. tekhn. univ, 101 c., [Elektron. resurs], Rezhim dosputa: http://www. ict. edu. ru/ft/005656/62333e1-st20. pdf.; 6. Jain A. K. Data Clustering: A Review, A. K. Jain, M. N. Murty, P. J. Flynn, ACM Computing Surveys, 1999, Vol. 31, No. 3, P. 264–323.; 7. Fudenberg D. The Theory of Learning in Games, D. Fudenberg, D. K. Levine, Cambridge, MA: MIT Press, 1998, 292 p.; 8. Nazin A. V. Adaptivnyi vybor variantov, A. V. Nazin, A. S. Pozniak, M., Nauka, 1986, 288 p.; 9. Kushner Harold J. Stochastic Approximation and Recursive Algorithms and Applications, Harold J. Kushner, G. George Yin, New York: Springer Verlag, 2003, 478 p.; Кравець П. О. Ігровий метод формування коаліцій в мультиагентних системах / П. О. Кравець // Вісник Національного університету “Львівська політехніка”. Серія: Інформаційні системи та мережі. — Львів : Видавництво Львівської політехніки, 2018. — № 887. — С. 69–74. — (Інформаційні системи, мережі та технології).; https://ena.lpnu.ua/handle/ntb/44371; Kravets P. O. Gamemethod of coalitions formation inmulti-agent systems / P. O. Kravets // Visnyk Natsionalnoho universytetu "Lvivska politekhnika". Serie: Informatsiini systemy ta merezhi. — Vydavnytstvo Lvivskoi politekhniky, 2018. — No 887. — P. 69–74. — (Informatsiini systemy, merezhi ta tekhnolohii).
الاتاحة: https://ena.lpnu.ua/handle/ntb/44371