Creating 3D effects for film, TV and games /
The Art of game worlds /
Fundamentals of game design /
Flash MX 3D graphics bible /
Game interface design /
Exploring 3D animation with Maya 6 /
OpenGL ES game development /
Game architecture and design /
Developing games in Java /
Maya 4.5 bible /
Exploring 3D animation with Maya 7 /
Macromedia Flash professional 8 game development /
Beginning game programming /
Massively multiplayer games for dummies /
Create : the no nonsense guide to Photoshop Elements
Data in three dimensions : a guide to ArcGIS 3D analyst /
Windows game programming for dummies /
Texturing : concepts and techniques /
Real-time 3D terrain engines using C++ and and DirectX 9 /
Design dynamics : integrating design and technology /
Autocad 2004 : a problem solving approach /
Graphics and Animation Basics /
Introduction to solid modeling using SolidWorks 2011 /
How to do everything with Paint Shop Pro 8 /
Learning Web design : a beginner's guide to HTML, CSS, JavaScript, and web graphics /
Computer graphics with OpenGL /
Adobe Creative Suite 2 all-in-one desk reference for dummies /
Adobe Photoshop CS image effects /
AutoCAD 2006 for dummies /
AutoCAD 2002 for dummies /
The digital biomedical illustration handbook /
Master visually Photoshop Elements 3 for digital photographers /
3ds max 7 bible /
Adobe Creative Suite all-in-one desk reference for dummies /
Adobe Creative Suite 2 workflow /
Computer graphics, C version /
Computer graphics : principles and practice /
Flash 99% good : a guide to Macromedia Flash usability /
Teach yourself visually Flash 5 /
Macromedia Flash MX 2004 : a beginner's guide /
Flash MX 2004 ActionScript bible /
How to do everything with Macromedia Flash MX /
Macromedia Flash MX 2004 for dummies /
Macromedia Flash MX : the complete reference /
Macromedia Flash MX ActionScript : the complete reference /
3ds max 6 bible /
Creating the art of the game /
Lightwave 3D 8 revealed /